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When cards that are played direct you to the second book, the Book of Scripts (BoS), you turn to the entry of the 1,947 possible entries in the BoS and read that entry. You simply open the Journal and start playing. The first is the Journal, which walks you through the phases of the game. Game Rules: The game does not have an actual instruction book, but includes two different books. The Book of Scripts provides a ton of narrative experiences for the players. This is not a light-hearted game of One Night Werewolf! The theme is dark and can have some disturbing scenes. HOWEVER – You need to make sure that you play this game with people who are ready for what can be a depressing experience. The struggle of finding food, water, and the right supplies to improve your home and balancing when to rest versus pushing your luck can weigh on you. The choices you make can be downright difficult if you let yourself be immersed in the game. If you do not believe me, please read this post from a BGG user that lived through the Siege of Sarajevo, it’s very impactful. This is one of the most thematic games I have ever played. Theme: The best aspect of the game, by far, is the theme. Everything I liked about the game was a double-edged sword that also had a down side. The combination of a thematic cooperative game should have been mana from heaven for me, but this game had several issues that kept it from being great. While I enjoyed playing TWoM, I did not like it anywhere near as much as I thought I would. During the day, players will be upgrading their shelter to make it more livable. This will continue until either the game ends or the character(s) survive the siege. If the siege has not ended at dawn, another day/night cycle is performed. Dawn – Supplies from the Scavenging phase are added to storage in the house, a fate card is drawn and resolved and a narrative action card is taken.Night Raid – Draw and resolve a Night Raid card.This involves a a press your luck mechanic with card draws and occasional dice rolls. Scavenging – Characters assigned to the Scavenge action explore the city (one of three random locations) looking for supplies to help them survive.Evening – Assign all characters to sleep, scavenge the city for supplies, or stay up all night on guard duty.Dusk – All characters must drink and eat – failing to do so will weaken them until their hunger issues are addressed.Players must carefully manage their supplies to make what they need. These are usually used to build items in your shelter, rest, make food, or other actions that help your group survive. Day Actions – Each character (you start with three) can perform up to three actions, depending on their health and/or mental state.Morning – Draw and resolve an Event card.
THIS WAR OF MINE FULL
The phases of the game, consisting of a full day/night cycle, are as follows: The game is played on a double-sided board (one side for the normal game and one for advanced) that represents the house that the survivors occupy. The objective of the game is to survive until the end of the siege. Players must carefully manage their resources if they hope to survive. As for game length, this will be discussed later in the review. TWoM accommodates between one to six players. In addition, my review will contain no spoilers outside of referencing general gameplay mechanics and the phases of the game. Having neither played the computer game nor backed the board game, my review will focus on the retail board game only. I really looked forward to playing This War of Mine because of its unique theme of being focused on the survivors instead of the soldiers during wartime. The game was well received, spawned ports to multiple console and Android/iOS and was eventually licensed as a board game that successfully funded on Kickstarter in May 2016. The game focused on the survival of citizens during the siege of a fictional city, although the creators of TWoM cited the Siege of Sarajevo as the influence of their setting.
THIS WAR OF MINE MAC
In November 2014, This War of Mine (TWoM) was released on PC, Mac and Linux. “In war, not everyone is a soldier…” – side of the box, This War of Mine: The Board Game